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Super mario galaxy 2 sorbetti
Super mario galaxy 2 sorbetti




super mario galaxy 2 sorbetti

It also uses a pretty mysterious and lonely theme that provides a major contrast with the galaxy's usual upbeat tune and atmosphere. It's engulfed in a planet-wide blizzard which very suddenly kicks in as it's approached, and it obscures much of Mario's surroundings, leaving the entire place floating in a misty white void one has to near-blindly jump into to find certain secrets.

  • Speaking of Sorbetti, the planet leading up to it is quite a spooky area.
  • It's difficult to outrun the thing even with the snow structures and trees which slow it down, and even then it mows through them relatively effortlessly. After two hits, both it and the music will stop abruptly before starting up again at a faster pace as Sorbetti begins furiously rolling after the plumber, all the while sporting a terrifying grimace and making constant maniacal grunting sounds. It's big enough that Mario actually walks around on its body before launching to the arena planet, and in the fight it constantly rolls after Mario, only stopping when it hits him, which causes it to laugh before rolling at him from the opposite direction.
  • Sorbetti, the boss of Freezy Flake Galaxy, a giant spiky grinning snowball creature with a freaky clownish face that produces almost nothing but shrill giggles.
  • super mario galaxy 2 sorbetti

    The trails they leave behind have a similar appearance to Dark Matter in the first game, which combined with their names implies they're made from Dark Matter.

    super mario galaxy 2 sorbetti

    They can't be defeated or harmed, and the only thing Mario can do to them is stomp on them to make them eat in the opposite direction. Mattermouths, new enemies to the series, appear as large and disembodied Dry Bones heads surrounded by dark purple aura that somehow consume matter itself, eating through parts of levels and leave gaping holes behind them.It also has to be fought under the conditions of a Daredevil Comet. Compared to its big brother, it's far less imposing in size and can't crush Mario instantly, but it still dwarfs the Mario bros., has red eyes and emits smoke from its "mask" on top of being far more mobile than Megaleg, being able to leap off-screen. Digga-Leg is essentially a smaller version of the first game's Megaleg boss, sharing several of the same menacing qualities such as its gas mask-like face.Bear in mind it also isn't so much as hinted how or why these things exist, and the fact that there's an entire comet type that causes them to appear seems to imply they have no affiliation with Bowser and are simply created by some kind of mysterious force that naturally exists within the galaxies.The game also features Clone Comets, which force Mario to go through an entire level while being pursued by them, and which often feature a menacing theme with a startling intro that combines the underground theme with the original overworld theme. They'll likely only seem like a minor nuisance the first time you come across them, but in more restrictive spaces and when they spawn in large numbers, it's easy for just one brush with them to lead into either being dogpiled or knocked to your doom. This game introduces the Cosmic Clones, shadowy dopplegangers of Mario with glowing yellow eyes who mimic his every movement and cause damage on contact, suddenly appearing from nowhere with a high-pitched cackle and vanishing with a pained scream when the conditions are met to defeat them (usually doing something to make the level's Star appear).The sounds they produce don't help matters at all. The black holes, much like in the first game, can be found in many places just waiting to suck Mario in if he falls off within range.






    Super mario galaxy 2 sorbetti